A well-meaning activist whose monkeywrenching activities went wrong, Villablanca was forced to go on the run. She ended up falling in with the criminal organization John Brown’s Army and quickly earned her place as their technical specialist. But, her interactions with Sam Fisher during the Red Mercury crisis made her reconsider her role. Villablanca sees [CLASSIFIED] as her personal shot at redemption. She never intended to go rogue in the first place it was only a combination of bad luck and bad timing that landed her in her current predicament. Now, by fighting terror, she’s hopeful she can rehabilitate her name and get out from under the weight of her past.
Moves to the ally with the lowest (%) HEALTH and administers aid, healing them for 85% ABILITY POWER immediately, then herself for 60% ABILITY POWER over 3 SECONDS. If the target ally or Enrica are below 50% HEALTH, they are immediately SHIELDED for 55% ABILITY POWER before moving.
When an ally RELOADS, grants them +15% WEAPON DAMAGE for 3 SECONDS.